Apollo: [Apollo is reading fan mail] Mary Anne, you listen to this. "You didn't beat nobody and anybody who knows boxing knows the fight was fixed." This one came from London. "You call yourself the champ? You're a fake! The fight was a fake. Go kill yourself!"
Apollo’s Wife: Wouldn't you rather play with the children than read hate mail?
Apollo: "How much did you get to carry that bum for 15 rounds? You are a disgrace to your people."
Apollo’s wife: Why can't you ignore it?
Apollo: Are you serious?
[Tosses the mail away in anger]
We hate losing! We hate it! It kills our pride to work our butts off and be “good” at something and then lose. I will never forget losing a playoff football game in high school. I still get frustrated thinking about random loses in my life real games, video games, even board games. It kills us. When we lose we want to do nothing more than prove that we can win. On the flip side nothing makes us want to continue more than winning. If we win we are on a streak, we got the magic touch. Nothing and nobody can bring us down.
Another way games feed the flesh is by making it easy to keep going. You sign on, you enter a match, you win. Awesome! One more time! You will all fall by my hand! Just hit the next match button (or in some cases do nothing at all and you are cycled back into match preparations). 15 minutes to an hour later…you lose. What?!? How could this happen? I don’t lose! This is my game (a statement too many players make without considering the fact that tens of thousands of people play the game)! Oh man, it is time for some serious payback. You play again, the cycle continues. Pair this gaming pride with the ‘bonuses’ we talked about in the last post and you have a formula that caters to pride.
Take in stride friends. Give yourselves a time limit or a set number of matches and stick to it. This will help with both topics. Don’t get sucked in.
Heads up: next few posts are going to be a bit lighter. System breakdowns and my first Family Game Profile. See you next time.
Apollo’s Wife: Wouldn't you rather play with the children than read hate mail?
Apollo: "How much did you get to carry that bum for 15 rounds? You are a disgrace to your people."
Apollo’s wife: Why can't you ignore it?
Apollo: Are you serious?
[Tosses the mail away in anger]
We hate losing! We hate it! It kills our pride to work our butts off and be “good” at something and then lose. I will never forget losing a playoff football game in high school. I still get frustrated thinking about random loses in my life real games, video games, even board games. It kills us. When we lose we want to do nothing more than prove that we can win. On the flip side nothing makes us want to continue more than winning. If we win we are on a streak, we got the magic touch. Nothing and nobody can bring us down.
Another way games feed the flesh is by making it easy to keep going. You sign on, you enter a match, you win. Awesome! One more time! You will all fall by my hand! Just hit the next match button (or in some cases do nothing at all and you are cycled back into match preparations). 15 minutes to an hour later…you lose. What?!? How could this happen? I don’t lose! This is my game (a statement too many players make without considering the fact that tens of thousands of people play the game)! Oh man, it is time for some serious payback. You play again, the cycle continues. Pair this gaming pride with the ‘bonuses’ we talked about in the last post and you have a formula that caters to pride.
Take in stride friends. Give yourselves a time limit or a set number of matches and stick to it. This will help with both topics. Don’t get sucked in.
Heads up: next few posts are going to be a bit lighter. System breakdowns and my first Family Game Profile. See you next time.